Races

The Dragonborn (non-playable race): called Lizardmen behind their backs, are arrogant and disciplined. Their banners and ornaments frequently include dragon motifs. They have an attraction to unusual creatures and are known to fetishize the fishmen-mermaids. They conquered the islands with warships, with improved heavy armor, with the pike and the curved blade. Their generals rode a large rhino-like creature into battle. As lizard-humanoids, they procreate via egg-laying.



Humans (playable race): associated with the straight bladed sword and horse-cavalry  The most numerous race on the island chain.



Dwarfs (playable race): associated with the axe and hammer, with the crossbow and with patience. The Dwarfs of Portsmouth mine secondarily valuable ores out of the mountain. Their work in copper jewelery is exquisite, if not as valuable as would gold or platinum would be. Dwarfs mature at around age 25 and live up to 140 years.

Halflings (playable race): Tolkein-esque Hobbits.



Elfs (playable race): associated with the slender blade and the longbow. Elfs mature at around age 30 and live up to 200 years, though they never experience old age (only someone with special knowledge of elfs would be aware of this last fact). Wood and High Elfs are one community.



Fishmen (non playable PC race): Occupy a distant island. A small portion of fish-people offspring are mermaids, rather than anthropomorphised fish. By Dragonborn law, fishmen are considered an even lesser race than humans and dwarfs etc... The wealthiest dragonborn pay handsomely for the capture of mermaids, renowned amongst dragonborn for their incomparable beauty, whom they keep in water-filled tanks in their homes.